Launch Week v3: everything we shipped
Five days, five launches. Here is the full recap of Launch Week v3, from faster cold starts to Ferr Skills.
Launch Week is our favorite tradition: one theme, five days, and a shipped feature every morning. Launch Week v3 was the biggest yet, and every launch is live in production today.
If you missed a day, here is the whole week in one place.
Day 1 — Faster cold starts
We rebuilt how warm capacity is allocated, and average session start time is now under a second across our busiest regions. Agents feel snappier the moment they ask for a browser.
Day 2 — Ferr Skills
Skills let you package a repeatable browser task — logging in, filling a form, exporting a report — as a named, versioned unit your agents can call. No more copy-pasting the same fragile script into every project.
Day 3 — Dedicated IPs
Long-running jobs now route through addresses you control, per project, so a noisy neighbor never takes down your crawl.
Day 4 — Agent Traces
Every session ships with a scrubable replay, full network logs, and a shareable link. Debugging a browser agent finally feels like debugging code.
Day 5 — Rust and Go SDKs
Systems teams asked, and we delivered typed SDKs for Rust and Go, both wrapping the same Sessions API you already use.
- Sub-second average session start time
- Ferr Skills for reusable browser tasks
- Dedicated IPs per project
- Agent Traces with replay
- Rust and Go SDKs
Keep reading
All articlesLaunch Week v2: the recap
Everything that shipped during Launch Week v2, in one place.
Launch Week v2 begins
Five more days of launches. Here is the theme and what to expect from Launch Week v2.
A simpler, usage-based pricing update
We are moving to pricing that tracks browser hours, so what you pay follows what you actually run.